![]() Update 2: obmm does now run with mono v1.9.1 without requiring any modifications, although there are still many bugs caused by doing so. There's still a couple of things missing which I want fixed before I release, but this should be done by the next couple of mono releases. mono does now support most of the stuff I need, and I do indeed have a mono version of obmm working. Update: Since it is now mid 2007, I guess I should add to this. NET 2.0 then I will release a mono version, but this is not likely to be until mid 2007. When mono adds support for the Windows.Forms extensions made by. This includes load order.ĥ) Can you release a version that does not require. Like I just said, obmm's launch oblivion option is provided purely as a convenience, and no obmm function requires its use. obmm's launch oblivion option is provided purely as a convenience, and no obmm function requires its use.Ĥ) Will obmm loose my load order if I launch oblivion normally, or via obse/oldblivion or another utility? To simplify this task, you can export you active omod list, load order and group information before updating, and then reimport them again after doing the 'clean and deactive all'.ģ) If I use obmm, do I need to launch oblivion using it? In this case you need to click 'clean and deactivate all' to remove the conflicting files, and then reactivate any omods you were using. When this happens, after updating obmm, it will forget which mods you have active, omod group information and settings, and all omods appear black or red designating serious conflicts. There'll be a note in the changelog when this happens, so ensure you read it. Occasionally a new version of obmm wont be able to import the save files from the old one. Updating to a later version simply requires installing the new version of obmm on top of the old one there's no need to uninstall first. An obmm install is typically about 6mb, plus any extra space for your mods. The 4.5gb listed by windows is therefore the space used by oblivion, not obmm. Obmm is installed into the same folder as oblivion, and windows calculates program size by reading the size of this folder. 1) Why does add/remove programs list obmm as using 4.5gb+ of disk space? ![]()
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